
Three.js Developer Tools de Jordan Santell
Developer tools for 3D library three.js.
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Despre această extensie
[ALPHA] Developer tools for 3D library three.js.
Currently supports inspection of three.js scenes and renderers. While currently an early alpha stage, a handful of features are supported:
* Inspect the scene graph
* Inspect objects, (most) materials, textures
* View renderer info
* Modify entity values via developer tools
Currently supports inspection of three.js scenes and renderers. While currently an early alpha stage, a handful of features are supported:
* Inspect the scene graph
* Inspect objects, (most) materials, textures
* View renderer info
* Modify entity values via developer tools
Evaluat cu 5 de către 3 recenzori
Permisiuni și dateAflă mai multe
Permisiuni necesare:
- Să extindă instrumentele pentru dezvoltatori pentru a-ți accesa datele în filele deschise
- Să acceseze filele browserului
- Să acceseze activitatea browserului în timpul navigării
- Să îți acceseze datele pentru toate site-urile web
Mai multe informații
- Linkurile suplimentului
- Versiune
- 0.4.0
- Mărime
- 1,3 MB
- Ultima actualizare
- 5 ani în urmă (27 iul. 2020)
- Categorii conexe
- Licență
- Licență MIT
- Istoricul versiunilor
- Adaugă în colecție
Note privind versiunea 0.4.0
### New
* Added inspector view in the rendering panel to debug WebGLRenderers.
### Changes
* Improve styling for the rendering panel.
* Add parameters for lights.
* Fixed int and radian parameters in the parameters view.
* Parameters view will now display readonly parameters.
* Added and updated parameters for many material types.
* Added tooltips to properties in parameters view.
* InstancedBufferGeometry now correctly identified as Geometry.
* SkinnedMesh and InstancedMesh now correctly identified as Mesh.
* Inspecting a CompressedTexture should no longer throw an error.
* Added inspector view in the rendering panel to debug WebGLRenderers.
### Changes
* Improve styling for the rendering panel.
* Add parameters for lights.
* Fixed int and radian parameters in the parameters view.
* Parameters view will now display readonly parameters.
* Added and updated parameters for many material types.
* Added tooltips to properties in parameters view.
* InstancedBufferGeometry now correctly identified as Geometry.
* SkinnedMesh and InstancedMesh now correctly identified as Mesh.
* Inspecting a CompressedTexture should no longer throw an error.